Henry Lowood: Making Space for Game Heritage

AIKA:MA 25.1. 20:00
PAIKKA:Virtual event, online stream link TBA

Digitaaliset pelit ovat nousevaa kulttuuriperintöä, jonka esittelemiseen ja tallettamiseen liittyy paljon erityiskysymyksiä. Stanfordin yliopiston kirjastojen pelitallettamisesta vastaava kuraattori Henry Lowood luennoi maanantaina 25.1. klo 20.00 pelien kulttuuriperinnöstä ja peleille varatuista virtuaalisista ja fyysistä tiloista.

Luento on järjestetty yhdessä Suomen pelimuseon, Pelikulttuurien tutkimuksen huippuyksikön ja Turun yliopiston kanssa. Keskustelua ohjaa FT Maria Garda Turun yliopistosta. HUOM! Luento ja keskustelu järjestetään englanniksi.

Heritage, simply put, is that which we inherit. We usually think of this inheritance as given from past to present, that is, across time. On Mon 25th of January at 8 PM Finnish time, Henry Lowood will talk about the practical side of heritage: Its realization in spaces, both real and virtual, and how the mission associated with such heritage work is both seductive and daunting. Lowood’s streamed lecture is organized in collaboration with the Center of Excellence in Game Culture Studies and the University of Turku.

Henry Lowood is the Harold C. Hohbach Curator for history of science & technology collections and film & media collections at Stanford Libraries. He has combined interests in history, technological innovation and the history of digital games and simulations to head several long-term projects at Stanford, including How They Got Game: The History and Culture of Interactive Simulations and Videogames in the Stanford Humanities Lab and Stanford Libraries, the Silicon Valley Archives in the Stanford Libraries and the Machinima Archives and Archiving Virtual Worlds collections hosted by the Internet Archive. He led Stanford’s work on game and virtual world preservation in the Preserving Virtual Worlds project funded by the U.S. Library of Congress and the Institute for Museum and Library services and the Game Citation Project also funded by IMLS.

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